Comments on: 2278: Difficulty Switch A and B https://imnotdoctorwho.moegamer.net/2016/04/15/2278-difficulty-switch-a-and-b/ Memoirs of a nobody Sun, 06 Apr 2025 21:44:04 +0000 hourly 1 https://wordpress.org/?v=7.0 By: judsgamereviews https://imnotdoctorwho.moegamer.net/2016/04/15/2278-difficulty-switch-a-and-b/#comment-397 Sat, 16 Apr 2016 01:09:49 +0000 https://angryjedi.wordpress.com/?p=13605#comment-397 That's interesting Pete. I did not realise that Atari had that facility.
In the HO Adventure games most have Difficulty Modes now, which tend to be taken for granted. Initially there were none – you got Timed regardless of your degree of dexterity. It made games very frustrating at times. Now, not only do you get Easy/Normal/Hard (by various names) Modes, but also in quite a few, a Custom Mode which allows you to finesse the setting to suit yourself. Of course some of these are basic, while others have multiple settings to tweak. And best of all – allow the player to TURN OFF the ridiculous, unnecessary Overclicking Penalty – game players do not need to be punished for frustration intentionally caused. Anyway this provision of detailed Modes for Player comfort and pleasure is to be applauded.

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By: Pete Davison https://imnotdoctorwho.moegamer.net/2016/04/15/2278-difficulty-switch-a-and-b/#comment-396 Sat, 16 Apr 2016 00:32:38 +0000 https://angryjedi.wordpress.com/?p=13605#comment-396 In reply to descarte25.

I had a foundation in old Atari games too — but on the home computers rather than the 2600. Didn't get into consoles until the SNES.

Bugs me that there have been lots of Atari compilations over the years that have always included the 2600 version of Star Raiders rather than the considerably superior home computer version! PC MASTER RACE or something.

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By: descarte25 https://imnotdoctorwho.moegamer.net/2016/04/15/2278-difficulty-switch-a-and-b/#comment-395 Sat, 16 Apr 2016 00:23:05 +0000 https://angryjedi.wordpress.com/?p=13605#comment-395 Glad you and your wife are having so much fun with my childhood, lol. In many ways I am glad that I had that 2600 foundation before I entered into NES and PC games.

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