Comments on: #oneaday Day 858: Pete Achieved [Blog-Rollin'] https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/ Memoirs of a nobody Sun, 06 Apr 2025 22:09:58 +0000 hourly 1 https://wordpress.org/?v=7.1.2 By: Pete Davison https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-743 Tue, 29 May 2012 20:01:13 +0000 http://angryjedi.wordpress.com/?p=3950#comment-743 In reply to craigbamford.

Huh. I'm not sure. I've been playing mostly on American servers due to where my friends are. Any equipment I've looked at has been 10,000 gold and up, and not significantly better than what I have. (currently level 36 wizard)

The systems are in there for "bind to account" or "bind to character" items so I wouldn't be surprised if non-tradable items show up at some point — perhaps legendaries or uniques or something. Or further secret content! (I got all the secret level items. It took a lot of farming, but I got there.)

The new patch is supposed to address some of the issues you've mentioned, specifically the underpowered nature of Legendary items. My Diablo-obsessive friend was very impressed with what was coming up, so I'll be interested to see what difference it makes.

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By: craigbamford https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-742 Tue, 29 May 2012 19:56:04 +0000 http://angryjedi.wordpress.com/?p=3950#comment-742 In reply to craigbamford.

(This is a bit spammy, but I wanted to acknowledge that you HAD used the AH. I'd have edited the post to cover that…but WP's comment system appears to be no fan of it.)

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By: craigbamford https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-741 Tue, 29 May 2012 19:54:27 +0000 http://angryjedi.wordpress.com/?p=3950#comment-741 In reply to Pete Davison.

Actually, come to think of it…I wonder if this is partially due to the difference between the European and North American auction houses? You barely need to "save" for anything at all on this side of the pond. Maybe it's different where you are.

(One thing, though: you can't buy the secret level items, barring the one. You have to farm them. Mine are coming along quite nicely, by the by.)

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By: craigbamford https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-740 Tue, 29 May 2012 19:49:17 +0000 http://angryjedi.wordpress.com/?p=3950#comment-740 In reply to Pete Davison.

The Auction House is sort of a weird and fascinating case. You're absolutely right that you can play through normal without touching it, and many people do. It seems like the majority of reviewers didn't really bother with it much, for example; while there's some discussion of the Auction House in reviews, it's invariably about how you can sell unwanted leftovers. Buying seems to rarely come into it.

(The obscure interface and lack of in-game integration probably doesn't help.)

If you DO fire up the Auction House, though, it's going to completely and irreversibly change how you look at the game. You're going to see gear that is simply better than the stuff you pick up, simply because the gear you can *equip* always outstrips the gear you can *find* at any given level.

More importantly, you're going to see that it's really, really cheap. I mean REALLY cheap. You can get good rares for late Normal for around a thousand gold, and often even less. Optimal gear at those levels can be picked up for around two to three thousand. That is the price that the in-game vendors charge for a single magic item.

Once you find that out, Peter, it isn't going to go away. I know it didn't for me. Once I'd dropped the coin to grab great gear, I became uncomfortably aware that I just wasn't really interested in the drops anymore. They were useless to me. They were ALWAYS useless to me.

Sure, they're nice for alts, and that's part of the reason that I have a full stable of alts, but eventually I was forced to confront the fact that both magic and rare gear was just vendor bait no matter HOW good it was. I couldn't auction it, and I couldn't store it. The only option was to sell it off for a few hundred gold.

Sooner or later, you'll hit the same point. Informed opinion suggests that you can't advance past the middle of "nightmare" or so without hitting the Auction House, though if you're VERY lucky you might get into "hell". You'll hit the auction house, see what's available, and realize that those drops you're using were and are inferior to the stuff you can buy for comparative pocket change.

That moment changes the game. It changes it irreversibly. It's the first online game I can think of with an honest-to-goodness cash-based economy—in a way that has nothing to do with the RMAH—complete with all the economic and social consequences of that shift. Once cash economies show up, subsistence farming just isn't going to compete.

As a student of economic and political history, it's an absolutely enthralling case study. As someone who just wants to play Diablo 3, though, I catch myself wishing they'd never made the damned thing. The Kill-Loot-Equip-Kill cycle is dead. All that remains is acknowledging it.

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By: Pete Davison https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-738 Sun, 27 May 2012 16:55:26 +0000 http://angryjedi.wordpress.com/?p=3950#comment-738 In reply to MattCaulder.

I imagine it will come with time. They've said they're holding back the RMAH until everything else works properly — perhaps other customisation options and unlocks will come in time. After all, CE edition customers get those shiny angel wings, so the code for visual customisation is certainly in there.

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By: Pete Davison https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-737 Sun, 27 May 2012 16:54:22 +0000 http://angryjedi.wordpress.com/?p=3950#comment-737 In reply to craigbamford.

I officially agree to disagree on the online game point. Horses for courses and all that, and I frankly can't be bothered to argue any more. Let's just leave it aside.

I haven't had a particular issue with the auction house as yet. You have to either play it well or save up shitloads of money to be able to afford anything on there at the current time, and I haven't bothered to explore it much for this reason — I have been saving money to get the secret level items. It could do with being better integrated into the game — having to leave your play session to check the listings is a bit of a pain. But it certainly hasn't destroyed the whole loot-whoring aspect of the game at all — the equipment I finished my Normal run with was all scavenged in-game rather than purchased with the exception of some chest armour I bought just to see how it all worked. You can very easily ignore the auction house altogether and have a good play experience.

The game will be rebalanced and patched over time. The auction house economy will settle down. I have little doubt that achievement rewards besides banner customisation will come (incidentally, if you play in multiplayer, you'll see each other's banners in town and can use them to transport to one another — you can also press G to drop yours where you want) along with other expansion content — that's why that "launcher" is there, after all.

We'll see. I'm loving it at the moment — though the experience is significantly better with friends — and it's actually making me want to dive back into WoW.

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By: craigbamford https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-736 Sun, 27 May 2012 14:57:01 +0000 http://angryjedi.wordpress.com/?p=3950#comment-736 Good exploration of D3's achievement system, but I do have to quibble somewhat.

The achievement structure in D3 isn't bad, but I honestly found it mostly reminiscent of WoW's achievements more than anything else. Matt also has a point about rewards; while Blizzard's integrated a variety of rewards into their achievement system in World of Warcraft, the only rewards I noticed in Diablo 3 were various banner customizations. They're nice enough, but the camera angles pretty much ensure that the only person who will SEE this customizations is you.

Meanwhile, it still isn't an "online game" if you don't play it with other people, Pete…and the part about the game that is most "massively multi", the auction house, is one that I'm very much not sold on yet. I'm really, really concerned that it cheapened the experience in ways that I didn't appreciate until after I'd finished it. The whole "kill-loot-upgrade-kill" cycle is pretty much gone in Diablo 3 once you've clicked on that auction house button. Even MMOs' gear acquisition systems aren't as mercenary as Diablo 3's setup. (The lack of decent affixes doesn't help, either. The best gear is universally "main stat, vitality, damage". We've got stories of legendaries that are inferior to blues of the same level thanks to the overwhelming importance of those three stats.)

Anyway, the other "social" elements, being able to see other people's achievements, is something that Steam, Xbox Live, and Games for Windows Live users have taken for granted for years. It doesn't make a game an "online" game to have that sort of thing. The real-time updating is nice, sure, but you could just as easily integrate that into Steam or XBL. I wouldn't, since there's a significant possibility that people could have plot elements spoiled by their friends' progress. But you can.

That happened to me with D3. Fortunately, the plot's terrible enough that spoiling it doesn't really matter. Seeing the end actually put me off playing the game. Now THAT is an achievement.

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By: MattCaulder https://imnotdoctorwho.moegamer.net/2012/05/26/oneaday-day-858-pete-achieved-blog-rollin/#comment-735 Sat, 26 May 2012 19:08:22 +0000 http://angryjedi.wordpress.com/?p=3950#comment-735 The achievements in Diablo were no surprise since of all the time I spent in WoW. And WoW has a lot of achievements like that, a good handful that you'll get simply by going through the content, but almost an equal amount that you have to go out of your way to get. What's kinda disappointing is the reward structure. Pieces for some banner I never see? At least some kind of cosmetic change would have been nice. In WoW when you made progress on a mount/mini-pet achievement you earned another mount/mini-pet. There was a number of titles to earn through achievements. There were also tabards to earn, which are another cosmetic item worn over armor. Why couldn't any of these things be put in Diablo? Hell, it even presents Blizzard with another revenue stream. Do you know how much they've made off of paid mounts/minis in WoW over the years? And Diablo doesn't even have a sub fee.

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